Lost Orbit is a game from PixelNauts, and centers around the exploration of space. Players take control of a lone astronaut (Harrison), attempting to travel back to earth after his ship is destroyed in deep space. Without the help of his ship, Harrison will need to use the gravitational forces of planets to navigate and propel himself through space. Along the way, Harrison will encounter evidence of a strange alien race never before encountered.
The game is set in a world long after the defeat of a god named Adyr that formerly ruled humanity with an iron fist, by three heroes, a rogue, cleric, and warrior, who later became known as the Judges and were elevated to the status of demigods. Unusually, all sins are punished, even small and petty ones. Players take on the role of Harkyn, a convicted criminal whose sins are visible on his face, in the form of runes.
Harkyn is released from prison by a monk named Kaslo in order to stop a mysterious invasion of Adyr’s demonic forces, the Rhogar, into a monastery near the Hand of God mountains (literally the hand of the fallen god). He comes across a number of powerful beings called Rhogar Lords who are invading from an unknown place into the human realm. With the help of an explorer named Yetka, he is able to discover the location of the Pathway, a portal to the Rhogar Realm, a former temple of Adyr that was banished to another dimension by the Judges and sealed in the monastery.
The game is divided into acts with linear progression through a main central story, with new areas continuously opened as the player progresses while also being allowed to return to previously completed areas. However, each new area can have multiple paths, hidden locations and potential shortcuts to uncover. Along the way, the player will also encounter non-player characters who offer further information, lore and in many cases grant additional tasks to the player for more rewards. In dialogue, the player can also make choices with certain characters and their quests. The game utilizes a checkpoints system that the player must locate and can choose to use to save, replenish consumable items such as healing potions and upgrade their character.[3]
Lords of the Fallen uses a “risk and reward” system when it comes to upgrading Harkyn. The amount of experience the player can gain for use can be increased through a multiplier that builds up the longer the player mixes up combo attacks or avoids using checkpoints and spending their experiences. If a checkpoint is used, the multiplier will reset. If a player dies during combat, they will appear at the last checkpoint they used but with previously defeated non-boss enemies respawning back in the original location across the in-game world and losing any unspent experience they have gained since they last spent any. At this point a timer will begin, requiring the player to return to the spot they last died in order to regain what they previously lost. If however the timer runs out or they die again before reaching this point, the unspent experience they had lost before will be lost for good.
Lords of the Fallen is an action role-playing game, played from a third-person perspective. The game has been compared to Dark Souls with a slow tactical approach to close-quarters combat gameplay, with difficult enemies and locations to overcome, while learning from their encounters. The player takes the role of Harkyn who from the beginning can be tailored towards the player’s preferred combat styles from a range of different classes, each with their own specializations in certain weapons, armours, spells and abilities. A class is determined based on two major choices of three kinds of magic; brawling, deception and solace, followed by the second choice of three different armour sets; warrior, rogue and cleric. Different combinations of both choices allow the player to choose how to play Harkyn from the start. With sets, the warrior uses heavy yet strong armor and weapons, the rogue is much lighter and quicker and the cleric utilizes staffs and armour that supports spell use. Magic though makes each class more unique. For example a warrior set combined with brawling magic creates a pure warrior with high strength and vitality, while a warrior set can also be combined with solace magic to create a paladin class that is not as strong but can specialize in spell usage early in the game. As the player progresses through the game and defeats enemies, experience can be gained and spent to upgrade Harkyn’s skills and unlock new spells to use in combat.
The game is divided into acts with linear progression through a main central story, with new areas continuously opened as the player progresses while also being allowed to return to previously completed areas. However, each new area can have multiple paths, hidden locations and potential shortcuts to uncover. Along the way, the player will also encounter non-player characters who offer further information, lore and in many cases grant additional tasks to the player for more rewards. In dialogue, the player can also make choices with certain characters and their quests. The game utilizes a checkpoints system that the player must locate and can choose to use to save, replenish consumable items such as healing potions and upgrade their character
From the makers of ‘Splosion Man and other notable titles such as Ms. Splosion Man, The Gunstringer, and Comic Jumper comes LocoCycle. Announced at Microsoft’s E3 2012 press conference, developer Twisted Pixel presents an unconventional protagonist: a bike named I.R.I.S.. I.R.I.S. is described as the “valedictorian of the Big Arms Academy’s School of Assassination.”
IRIS comes equipped with blades, handguns, and even nuclear technology. She knows and is proficient in forty forms of unarmed combat, including krav maga and Aikido. Fluent in a multitude of languages and their social customs as well as the language of death, IRIS is perhaps the world’s most finely tuned killing machine.
LocoCycle is a motorcycle racing video game developed by Twisted Pixel Games and published by Microsoft Studios. Originally announced as an Xbox Live Arcade title at the Electronic Entertainment Expo 2012, LocoCycle was released in November 2013 for Xbox One, and was released in February 2014 (Valentine’s Day) for Microsoft Windows and Xbox 360.
The game stars “I.R.I.S.” (voiced by Lisa Foiles), a sentient motorcycle that looks similar to light cycles from the Tron franchise. It graduated from Big Arms Academy’s School of Assassination as valedictorian. The bike can perform over 40 forms of combat and speaks 50 languages. It can also travel a mile in 20 seconds (180 mph or 290 km/h), and can cloak.I.R.I.S. is accompanied by a Spanish-speaking mechanic named Pablo (voiced by Freddy Rodriguez), who is dragged along behind her during the game’s events.
Robert Patrick provides the voice of an antagonist motorcycle called S.P.I.K.E. Additionally, the game features live-action sequences with performance by actors such as Freddy Rodriguez, James Gunn, and Tom Savini.
LittleBigPlanet Hub is an upcoming PlayStation Store-Exclusive title for PlayStation 3 and PlayStation 4, and will be free-to-play. It was originally to be released at the end of 2013, but it is now likely to be released in 2015. There hasn’t been any news since it’s announcement except a confirmation via Twitter it’s still in development.
Control the fate of the lovable Lemmings with your fingertips in Lemmings Touch. Save the wacky Lemmings in over 100 perilous levels all designed to take you closer to the action than ever before. Use Lemmings Touch powers to help guide the Lemmings to safety as you activate switches, slide platforms and lift objects to clear the way to the exit. Explore wondrously themed, high resolution worlds including Crystal Caverns, Hell, Ancient Egypt, Space and Candy Land.
As they travel through the Shire, Balin tells Bilbo the story of Thorin, where he, Thorin, and Dwalin fought Azog at the Battle of Azanulbizar, where Thror, Thorin’s grandfather, was slain by Azog, the pale Orc, whom Thorin duelled and defeated, severing his hand and bringing victory to the dwarf people, reconquering Moria. However, many of the dwarves had died during the battle, and with Thorin’s father missing, Thorin became the new King of the Dwarves under the Mountain. One night the company encounters three hungry trolls, Tom, Bert and William, who capture Bilbo and the dwarves (Gandalf dissapears that night), and try to eat them. However, Bilbo manages to play for time long enough for Gandalf to arrive at dawn, when the sun shines on the trolls, turning them to stone. Once free, the company finds the trolls’ cave, where they get swords- Thorin claims Orcrist, the Goblin-cleaver, Gandalf finds Glamdring, the Foe-hammer, and Bilbo gets Sting, a small elvish sword, which glows blue if orcs or goblins are near. Bilbo and the dwarves then meet Radagast the Brown, a queer wizard living in Mirkwood- he gives Gandalf a Morgul-blade, which he believes belongs to the Witch-King of Angmar, and he found in the old fortress, Dol Guldur. He also tells Gandalf that he thinks the Dark Lord Sauron is emerging again. Fleeing orc-riders led by the vile Yazneg, who they escape with the help of Radagast, the company eventually reaches the hidden valley of Imladris, also known as Rivendell, the Last Homely House east of the Sea.
Many years before The Hobbit, the great Dwarven kingdom of the Lonely Mountain, Erebor, ruled by King Thrór, is overtaken with all its treasure by the evil dragon Smaug, and the Dwarves of the mountain are robbed of their homeland.
60 years later, a peaceful hobbit of the Shire, Bilbo Baggins is visited by the great wizard Gandalf and a company of thirteen dwarves- Balin, Dwalin, Óin, Glóin, Bifur, Bofur, Bombur, Kíli, Fíli, Ori, Nori, Dori, and Thorin Oakenshield, grandson of Thror and heir to the throne of the mountain. They have a plot to retake Erebor from Smaug, and want to hire Bilbo as their burglar (as Gandalf states that hobbits are light on their feet and have chance to be unnoticed by the dragon). Though first feeling uneasy, Bilbo reluctantly agrees, and the company starts it’s journey from Bilbo’s hobbit-hole, Bag End.
LEGO The Hobbit is a video game that was released on the 8th of April, 2014 (along with the Blu-Ray release of The Hobbit: The Desolation of Smaug) in North America and on the 11th of April, 2014 in other territories. It was released on the Xbox 360, Xbox One, Wii U, PS3, PS4, 3DS, Vita, Mac and PC.
Players “will also be able to mine for gems, discover loot from enemies, and craft powerful magical items or build immense new LEGO structures,” according to the game’s press release, suggesting that Minecraft-esque elements could make their way into the next LEGO adventure.
Players “will also be able to mine for gems, discover loot from enemies, and craft powerful magical items or build immense new LEGO structures,” according to the game’s press release, suggesting that Minecraft-esque elements could make their way into the next LEGO adventure.
In March, LEGO The Hobbit: The Video Game DEMO was released for PC
Playable characters include Bilbo Baggins and Gandalf the Grey, alongside all of the dwarves: Thorin, Fíli, Kíli, Óin, Glóin, Dwalin, Balin, Bifur, Bofur, Bombur, Dori, Nori and Ori. Warner Bros. adds that each dwarf will have his own unique ability, mentioning that Bombur can use his belly as a trampoline.
Locations visited will include Bag End, Hobbiton, The Misty Mountains, Goblin-town, Mirkwood, Lake-Town, Dol Guldur, Rivendell and The Lonely Mountain.
LEGO The Hobbit is a video game that was released on the 8th of April, 2014 (along with the Blu-Ray release of The Hobbit: The Desolation of Smaug) in North America and on the 11th of April, 2014 in other territories. It was released on the Xbox 360, Xbox One, Wii U, PS3, PS4, 3DS, Vita, Mac and PC.
The game is set around the first two films of Peter Jackson’s The Hobbit trilogy, An Unexpected Journey and The Desolation of Smaug. The Battle of the Five Armies storyline was announced by WB at the official press release to be releasing as DLC content following the release of the movie, but WB later shelved the content altogether, stating on Gamespot, on March 16th, 2015, that there would be no adaptions created for the game.
In the “open world” mode, the game features one or two changeable characters following the player (or players in the cooperative mode). The game features a blacksmith, who can be found in Bree, to make tools out of Mithril (represented by silver Lego bricks). There are also various side quests that can be found within the open world map, such as fetching a lost tool for a non-player character. While every area of the map is accessible on foot, the quickest way to get across the large area is to use the “fast travel” mode from within the Map screen (found by utilizing the start menu or simply pressing the select button). Free Roam mode spans the entirety of the films but does not allow access to Mirkwood or the lands east, or south of Mordor, giving the player the ability to walk all the way from the Shire to Mordor. It features a split-screen free roam like Lego Batman 2: DC Super Heroes. ‘Open world’ mode is not available on either the PlayStation Vita or Nintendo DS.
New features are added to the gameplay from the older Lego video games, such as the travelling through Middle-earth in between levels, and switching between storylines of different heroes. Players also collect and use a variety of weaponry and magical items, including the Light of Eärendil, Elven Rope, swords, and bows. New character abilities include Lighting up dark places (Frodo, Gandalf, Radagast and Saruman) and being thrown at things (Gimli and Gloin). Each character has their own inventory that can be used to collect new and better items. The game has a total of 18 levels (plus a bonus level upon completion), as well as a hidden ending, which is unlocked after 100% of the game is complete.
Lego The Lord of the Rings is a multi-platform action-adventure video game, developed by Traveller’s Tales, that was released on Nintendo 3DS, Nintendo DS, PlayStation Vita, Microsoft Windows, Wii, PlayStation 3, and Xbox 360. The OS X version of the game, published by Feral Interactive, was released on 21 February 2013.
Based on The Lord of the Rings film trilogy, the game follows the original storylines of The Fellowship of the Ring, The Two Towers, and The Return of the King, taking players through the epic story events, “re-imagined with the humour and endless variety of Lego play”. The game utilises music and voice acting taken from all three films of the film trilogy. Developer Traveller’s Tales has stated they toned down the slapstick humor found in other Lego-licensed titles. The game follows the events in the films; however, like the Lego Star Wars series, some scenes from the films have been altered to become more family friendly or just provide comic relief to the player.
Lego Minifigures Online is a massively multiplayer online game developed by Funcom released in October 2014. The game is based on the Lego Minifigures theme, allowing players to unlock and play as the various characters from the theme, while also incorporating elements from classic Lego themes such as castle and space and also involving new themes like mythology. In addition to unlocking new minifigures through normal gameplay, players are able to unlock minifigures by purchasing physical Lego Minifigures blind bags, which contain special codes that, once entered, allow the character to be unlocked instantly. The game is free to play from a PC client, on web browsers, Android, and iOS (currently in closed Beta as of December 2014). The game began beta testing which in June 2014, and is enjoying full rollout with the Series 12 and upcoming Series 13 minifigure blind bag sets.
Created by a three-man team (past credits include King of Fighters), Legend of Raven rocks hard with classic 2D fighting action and tournament-level depth.
Developed over four years, Legend of Raven (also known as Yatagarasu) was originally released in 2011 as a Japan-only PC title. Art direction and character design by fan-favorite artist Styleos, game design and balance by ex-SNK designer Umezono and game engine by Shiza–the three-man team makes up Circle Edge. Legend of Raven also features a unique optional commentator system that mimics the tournament trash talk experience.
Krautscape is an action-packed racing game with bird-like flying cars, focused on competitive multiplayer gameplay. The leading player actively builds the racetrack while the chasing players can take shortcuts by flying off the track to overcome obstacles.
But the track is needed to score and to get speed — the vehicles don’t have any thrusters to accelerate while flying. The three multiplayer game modes are designed to support nonlinear gameplay and intelligent movement instead of forcing you to drive perfectly.
Krautscape is an action-packed racing game with bird-like flying cars, focused on competitive multiplayer gameplay. The leading player actively builds the racetrack while the chasing players can take shortcuts by flying off the track to overcome obstacles. But the track is needed to score and to get speed — the vehicles don’t have any thrusters to accelerate while flying. The three multiplayer game modes are designed to support nonlinear gameplay and intelligent movement instead of forcing you to drive perfectly.
Carnivore Studio has revealed some early footage of its upcoming PlayStation 4 and PlayStation Vita survival horror game Kodoku. You can see it above but note that Carnivore Studio writes that it shows “lots of temporary things running in the game (I’ll find some time to implement proper font rendering, I swear), but that will give you an idea of the visual result in game.”
Kodoku has you playing as a collector who travels to the titular abandoned island in search of a rare book. Upon this island is haunted by paranormal entities from Japanese mythology, as you’ll see in the video. And so, as well as finding this book, you need to discover the source of the paranormal phenomena in order to escape the island safely. You’ll also need to gather documents to prove that the ghosts you see are real.
To create kodoku, sorcerers would mix several insects in a jar, and let them kill one another until only one survived. The fluids of the insect that survived would be used to poison an individual with a curse that would control them, cause them misfortune, or kill them. The remaining insect could also be used as a sort of “luck charm” granting the one who performed the ritual great wealth. In return the owner is supposed to feed the bug. Neglecting to do so would enrage the insect, if the owner does not equivalently repay the insect by placing all his or her riches beside a road, plus interest in gold and silver, the insect would devour the home owner. Therefore this ritual could also be used as a death curse by giving the riches to an ignorant individual. The term “kodoku” can also be applied to the spirit which is the incarnation of this particular magic (which usually appears in the shape of a worm or other animal). The technique was used in the Nara Period.
One night while Kirby is sleeping, a giant beanstalk called the Dreamstalk begins growing under Dream Land and carries various landmarks, including Kirby’s house and King Dedede’s castle, into the sky. When Kirby wakes up the next morning, he finds he is in a new land called Floralia, located high in the skies above Dream Land. Kirby makes his way to Dedede’s Castle and finds that the culprit behind the Dreamstalk is a six-armed, spider/tarantula-like being named Taranza, who has captured Dedede and trapped him in a prism made of light. Kirby ascends the Dreamstalk and gives chase after Taranza to rescue Dedede and set things right in Dream Land once more.
When Kirby finally reaches Taranza, the bug attacks Kirby using a brainwashed King Dedede. After an intense fight, Kirby is able to knock out King Dedede and frees him of his brainwashing. Taranza reveals that he has been working for Floralia’s Queen, the bee-looking Queen Sectonia, and that the Floralians planted the Dreamstalk in the hopes of summoning Dream Land’s hero to their aid. Mistakenly believing King Dedede to be that hero, Taranza kidnapped him on the orders of Queen Sectonia, who wants to use the Dreamstalk to take over Dream Land piece by piece. Queen Sectonia betrays Taranza for his failure, tossing him from the tower before turning her sights on Kirby.
Kingdom Hearts HD 2.5 Remix is a video game HD remastered collection of the Kingdom Hearts series, developed by Square Enix exclusively for the PlayStation 3. A successor to Kingdom Hearts HD 1.5 Remix, it was announced in October 2013 and was released in Japan on October 2, 2014, in North America on December 2, 2014, in Australia on December 4, 2014, and in Europe on December 5, 2014.
Kingdom Hearts HD 2.5 Remix includes Kingdom Hearts II Final Mix and Kingdom Hearts Birth by Sleep Final Mix in high definition and with trophy support. Additionally, the collection features Kingdom Hearts Re:coded in a Theatre Mode, spanning over 3 hours of HD remastered cinematics from the original game as well as new content.
Kinect Sports Rivals is a sports video game developed by Microsoft Studios for the Xbox One. It is the fourth game in the Kinect Sports series following Kinect Adventures and utilizes the console’s Kinect motion-sensing camera. The game was announced during Microsoft’s E3 2013 press event and was released on April 8, 2014.
The game features sports such as bowling, jetski racing, rock climbing, soccer, target shooting, and tennis.
Killer Is Dead includes such technology as lunar tourism and cybernetic enhancements. The main character is an executioner named Mondo Zappa (voiced by Ryotaro Okiayu in the Japanese version and Patrick Seitz in the Western version) who receives jobs from the Bryan Execution Firm. This firm, run by a cyborg named Bryan Roses, tasks Mondo with killing dangerous criminals and assassins from around the world. Mondo wields a sword with his right hand but his cybernetic left arm can be converted into many different weapons, including guns, drills, and other objects. Although Mondo travels the world as part of the game, Suda calls it a “personal story” of “a man who doesn’t show himself much in the public world but still worms his way into society and mercilessly eliminates the evil dispersed in it”. “Love and execution” and “how far can you protect someone” are also central themes of the story.
The game begins following a deranged former executioner named Tokio who has kidnapped a girl and is being hunted by a katana-wielding man who looks like Mondo. Tokio calls him “the darkness” right before he is killed. It then flashes forward two years to the modern day where Mondo is accepted into Bryan’s execution agency following his assassination of the former executioner in his place, who had also been taken over by a dark force and was deemed unfit for his job. This man, Damon, warns Mondo about the perils of the job and that he may also fall to the dark side.
Use intelligence and trickery to find the best way to lure the Bad Guy into your trap. Once the Bad Guy is zeroed in on, players can choose an accessible tool best suited for the job: a runaway car barreling straight towards him, a razor-sharp propeller from a defective air-conditioner unit, or how about a wrecking ball which happened to “accidentally” detached itself from the body of the excavator. What will it be? Every level provides the possibility to splatter and destroy the Bad Guy using various weapons and traps. Simply put, it is up to the player to put the Bad Guy in the wrong place at the right time!
Kill The Bad Guy is a puzzle-based game with a seemingly calm, utopian atmosphere, but in actuality, it is a veritable playground for which to serve vile evil doers their just deserts! Players will act as a shadowy justice, manipulating the tangible world from afar as the unsuspecting Bad Guy goes about his day. The player will have to first dirty up the streets in order to keep them clean and safe in the long run. Purge the city of dirty criminals, seedy mafioso, low-life drug lords, and other Bad Guys who think that they are safe hiding as wolves in sheep’s clothing. In order for the mission to be a complete success, the player must not raise suspicion, or let the Bad Guy know that they have them marked and are out for blood! The player must remain undetected, minimalism collateral damage, and above all, make it look like an accident!
Use intelligence and trickery to find the best way to lure the Bad Guy into your trap. Once the Bad Guy is zeroed in on, players can choose an accessible tool best suited for the job: a runaway car barreling straight towards him, a razor-sharp propeller from a defective air-conditioner unit, or how about a wrecking ball which happened to “accidentally” detached itself from the body of the excavator. What will it be? Every level provides the possibility to splatter and destroy the Bad Guy using various weapons and traps. Simply put, it is up to the player to put the Bad Guy in the wrong place at the right time!
Kill The Bad Guy is a puzzle-game where physics play an essential role. Track the Bad guys in several levels, use the background and turn it to your advantage to create deadly traps. Plan your assassinations brutally and cleverly, choose your way to kill, but keep in mind: the death of each criminal must be seen as an accident.
Kick and Fennick is a a mellow platform adventure about Kick, a boy with a very big gun, and a small, flying robot named Fennick. Dare great heights, and time your jumps just right to accomplish amazing feats.
JoJo’s Bizarre Adventure: All Star Battle is a 2D fighting game in which players can fight against each other using characters taken from all eight current story arcs from Hirohiko Araki’s JoJo’s Bizarre Adventure manga series (and one prior work by Araki), fighting in various locations taken from the manga. Like most fighting games, the aim is to defeat your opponent by draining their stamina gauge (HP is used in a certain game mode) with various attacks and special techniques. The player wins a round by draining all of their opponent’s stamina, or by possessing more stamina than their opponent when time runs out. Gameplay uses five main buttons; light, medium, and heavy attacks, a dodge button, and a “Style” button. Along with the ability to use various special attacks and techniques with different directional inputs, each character possesses a Battle Style, allowing them to utilize additional moves with the “Style” button. Styles fall into one of six main categories: Hamon, Vampirism, Mode, Stand, Mounted, and Baoh Armed Phenomenon, each utilizing different abilities when the Style button is pressed. For example, Hamon users can use the power of the Hamon to augment their strength, whilst Stand users can summon out their Stand, giving them additional move types whilst also making themselves more vulnerable.
Joe Danger, the world’s most determined stuntman, returns in Joe Danger: The Movie: The Video Game! This sequel will allow players to create their own action film scene by scene, performing every stunt themselves. On the set of the greatest blockbuster “Movie” ever made, create your own action film scene by scene, performing every stunt yourself. Using dozens of stunt vehicles and spanning every action film genre imaginable perfect every stunt to thrill the audience, or crack them up with your failed attempts. Strap on the helmet of Joe Danger, and defy death to impress the Director.
This PlayStation Vita release of Joe Danger: The Movie includes 35 playable characters, with three super-special new friends for Vita gamers — you can play as Tearaway’s Atoi and Iota and LittleBigPlanet‘s Sackboy! Also featured are 85 levels, including 15 from the Undead Movie Pack. Vivid, super-smooth 60FPS graphics pop off the screen, while online leaderboards and ghost race trials give players hours of competitive play.
Joe has gained favor with a movie director in Hollywood and is brought on to perform all the stunts on set. The movie consists entirely of cliche action stunts and so he must perform chase scenes on mini carts, skis, and police bikes.
James Pond is a 1993 video game for the Sega Mega Drive/Genesis. The game was also released for the Amiga and Amiga CD32 platforms, the Super Nintendo and the Sega Game Gear. Operation Starfish is the third and last game in the James Pond series. It is also the only one that was only released for AGA Amigas: the Amiga 1200, the Amiga 4000 and CD32.
The gameplay in Operation Starfish is similar to the SNES game Super Mario World. The map of the Moon consists of many levels connected with pathways. Based on the humorous legend that the Moon is made of cheese, all levels are named after different dairy products, such as “The Garden of Edam”, after the Garden of Eden. A unique twist to the standard “Super Mario”-style gameplay is that Pond’s magno-boots allow him to walk on the Moon’s cheesy surface in any orientation, even upside down. Operation Starfish was one of the largest games to be made for the Sega Mega Drive. The goal of each level is to find one of its communication beacons and break it. Some beacons require activating first by finding special cups.
The gameplay in Operation Starfish is similar to the SNES game Super Mario World. The map of the Moon consists of many levels connected with pathways. Based on the humorous legend that the Moon is made of cheese, all levels are named after different dairy products, such as “The Garden of Edam”, after the Garden of Eden. A unique twist to the standard “Super Mario”-style gameplay is that Pond’s magno-boots allow him to walk on the Moon’s cheesy surface in any orientation, even upside down. Operation Starfish was one of the largest games to be made for the Sega Mega Drive. The goal of each level is to find one of its communication beacons and break it. Some beacons require activating first by finding special cups.
Pond can run, jump and punch as standard. He can also use various items lying around, such as spring shoes, fruit guns and dynamite. By finding a special icon, players can play as his froggy partner, Finnius, who has superior jumping abilities.
James Pond was followed by two sequels; James Pond 2: Codename Robocod and James Pond 3: Operation Starfish. There was also a spin-off sports-themed game The Aquatic Games and a cameo in Rolo to the Rescue. James Pond returned in James Pond in the Deathly Shallows for the iPhone and the iPad on June 30th 2011. In September 2013, Gameware Europe, who acquired the James Pond license in 2003, launched a Kickstarter for a new game in the series, James Pond – Pond is Back!, featuring the game’s original designer, Chris Sorrell. The Kickstarter was cancelled on October 7, 2013 as the funding target looked unlikely to be achieved.
A nefarious supervillain named “Doctor Maybe” (a pun on the name of Dr. Julius No, the villain in Dr. No) has overtaken the ruthless megacorporation Acme Oil Company, and is not only filling the oceans with radiation and toxic waste but even threatening all the world from his underwater lair. The protagonist of the story and player character of the game is an intelligent, mutated anthropomorphic mudskipper who is given the name “James Pond” (after the legendary spy James Bond) and hired by the British Secret Service to protect the seas and take out the bad guys in underwater areas. He is also suave enough to seduce numerous attractive mermaids, some of whom act as double agents as is common with James Bond’s love interests. The game spoofs James Bond movies with levels mimicking their titles, with level names like “License to Bubble” (after Licence to Kill), “A View to a Spill” (after A View to a Kill), “Leak and Let Die” (after Live and Let Die) and “From Three Mile Island with Love”.
James Pond, also known as James Pond: Underwater Agent, is a platform video game that was developed by British video game developers Vectordean Ltd and Millennium Interactive, and published by Millennium Interactive and Electronic Arts for numerous home computers and consoles in 1990. The character was featured in some comic books of the time, and the game spawned two sequels and one spin-off game.
That feisty little tadpole is back! His name is Pond, James Pond, and he stars in this high-definition remake of the classic action game James Pond: Codename Robocod.
That feisty little tadpole is back! His name is Pond, James Pond, and he stars in James Pond: Codename Robocod. Players control the heroic tadpole as he battles evil, stops super villains from taking over or destroying the world, and, of course, seducing sexy spies. The game is full of humor and action, with many platforming sequences. James has a number of spy worm abilities and items at his disposal, and players will need them all to defeat the game and enemies like teddy bears, chocolate mountains, and whirling dervishes.
James Pond 2: Codename RoboCod, also known as Super James Pond, is a platform video game and sequel to James Pond. The game was developed by the same British video game developers as the original game. The title music by Richard Joseph is an upbeat rendition of the RoboCop film theme.
James Pond 2 was originally released on the Amiga, Atari ST and Mega Drive in 1991 by three different publishers. The game also appeared on Amiga CD32, Atari ST, Game Gear, Commodore 64, Master System, PC and SNES. The SNES version was called Super James Pond in North America, whereas in other regions it was named Super James Pond II. More recently the game was released as a budget title for the PlayStation, Game Boy Advance, and Nintendo DS, and as a download on the PlayStation 3.
Jagged Alliance is a series of turn-based tactics video games. From the first Jagged Alliance installment on, the series received critical acclaim[citation needed] and gained a significant cult following[citation needed], although this never translated to major commercial success. The first games in the series were for DOS, but work well under all flavours of Microsoft Windows and in emulators like DOSBox. From Jagged Alliance 2 on, the games were developed using DirectX for native Windows operation.
Welcome to the Invizimals: The Lost Kingdom Walkthrough where our team of contributors will help you work through the game via a step-by-step tutorial. A Gamewise walkthrough aims to take you all the way through the game to 100% completion including unlockable quests and items.
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Infamous Second Son (stylized as inFAMOUS Second Son) is an open world, action-adventure video game developed by Sucker Punch Productions and published by Sony Computer Entertainment for the PlayStation 4. The game was released worldwide on March 21, 2014. Like in previous Infamous games, the player-controlled protagonist possesses superpower abilities that players use in combat and when traveling across the city. The story follows protagonist Delsin Rowe fighting the Department of Unified Protection (D.U.P.) in a fictionalized Seattle. Over the course of the game, Delsin acquires new powers and becomes either good or evil as player choices influence his morality.
Sucker Punch began planning the game as early as 2010, when they began discussion with Sony to bring the Infamous series onto a new generation of hardware. They provided feedback to Sony on what hardware evolutions they would like to see on the PlayStation 4 system. Second Son was considered a fresh start for the series because it features a new protagonist. Delsin Rowe’s superpowers were designed to feel fluid and suited to the open world design.
Critical reviews were generally positive, with the gameplay, combat and visuals widely praised. However, the game was criticized on the morality system, which some reviewers found dated and binary, the protagonist and the game’s repetitive side missions. The game sold over a million copies within nine days, making it the fastest-selling Infamous entry.
Hyrule Warriors mixes the hack-and-slash gameplay of Koei Tecmo’s Dynasty Warriors series of video games with the settings and characters from Nintendo’s The Legend of Zelda series. Amongst many other characters, the player controls an original iteration of Link in melee combat to take on large numbers of enemies from the Legend of Zelda series. While there is a much stronger emphasis on combat than other games in the Legend of Zelda series, the player may use common weapons from prior games in the series, such as a sword, bombs, and Link’s signature spin attack. Enemy targeting also returns, in combination with elements from the Dynasty Warriors combat system. Obtaining items through discovering and opening chests is retained as well.
Hyperdimension Neptunia: Producing Perfection is a raising simulation and rhythm video game developed by Idea Factory, Compile Heart and Tamsoft and published by Compile Heart in Japan and NIS America in North America and Europe exclusively for the Sony PlayStation Vita. The game is a spin-off title of the Hyperdimension Neptunia game series. The game was released in Japan on June 20, 2013, in North America on June 3, 2014, and in Europe on June 6, 2014.
Hyper Light Drifter is a 2D action role-playing game fashioned after The Legend of Zelda: A Link to the Past, rendered in a pixelated style comparable to Superbrothers: Sword & Sworcery EP. The player controls the Drifter, a character that has access to technology that has long been forgotten by the inhabitants of the game’s world, but is forced to search through the world and the ruins of civilization before to find a cure for an illness he carries. The story concept has been likened by others to Studio Ghibli’s Castle in the Sky, while Preston cites the studio’s Nausicaä of the Valley of the Wind as inspiration for the game’s world.
The Drifter is equipped with an energy sword, but can gain access to other modules that expand his weapon and ability arsenal, but often require power from rare batteries to be found in the travels. Weaponry will include traditional console role-playing game archetypes, including long-range guns and area attacks. The player will face increasingly difficult monsters, both in number and ability, requiring the player to hone their tactics to succeed in the game. Preston’s goal was to replicate the experience of playing on the Super Nintendo Entertainment System (SNES), noting that the unit had “amazing, almost perfect games designed for limited environments” which he challenged himself to simulate in Hyper Light Drifter. One facet of SNES games that Preston has captured is that there will be no spoken dialog, placing more emphasis on the game’s music and visuals to tell a story.
Hyper Light Drifter is an upcoming 2D action role-playing game developed by Heart Machine, due to be released in 2015. The game is an homage to 8-bit and 16-bit games of the late 20th century, and is considered a combination of The Legend of Zelda: A Link to the Past and Diablo. Alex Preston, an animator and lead developer for the title, originally launched Kickstarter funding for the title for approximately $27,000 to develop the title for Microsoft Windows, OS X, and Linux computers, but ended up with more than $600,000, allowing him to hire more programmers and artists, and expanding the title for console and portable platforms through stretch goals.